![]() They form their own separate continuity and story. The Battalion Wars games (which have their own page) are for the GameCube and Wii and are Real-Time Strategy games with a view and style more reminiscent of a Third-Person Shooter than an overhead game like Warcraft. With the new story comes a massive overhaul of the CO system as well as the units themselves. The Advance Wars series expanded upon the CO system from Super Famicom Wars, giving each CO their own ability which they can summon during the brink of a battle in order to change the odds in their favor.Īdvance Wars: Days of Ruin is a completely new continuity, set in a Darker and Edgier After the End world. The Advance Wars name has stuck internationally even as the series moved to the DS, while Japan reverted to the name Famicom Wars for the DS and Wii installments. Oddly enough, the first Advance Wars was for a couple of years not released in Japan, only showing up in a compilation pack with its sequel. It and the two after it make up a trilogy involving the Black Hole army. The Advance Wars games for, obviously, the Game Boy Advance, were the first games to be released internationally, as well as the first to have an actual plot. The third game may also have supported a link cable for Japanese cell phones for online play purposes. The third and last of the Hudson-produced sequels, Game Boy Wars 3, is a complete departure from the rest of the series, being modeled more after Hudson's own Nectaris series of war sims than the rest of the Wars series. The Hudson Soft developed sequels, Game Boy Wars Turbo and Game Boy Wars 2, were essentially expansions to the original Game Boy Wars, featuring new maps and a sped-up decision-making process for the CPU. The original Game Boy Wars follows the same premise as the original Famicom Wars, but uses hexagonal maps instead of square-based maps in a bit of a departure from the rest of the series. It was also the first game to feature 4-player maps, with the Green Earth and Yellow Comet armies joining the battle, as well as selectable commanding officers (COs), each with their own specialty and weakness that affect the whole army. Super Famicom Wars is essentially a remake/sequel, featuring all the maps from the original, as well as brand new ones. You would choose to control one of two rival armies, Red Star or Blue Moon, and fight off the other until completing all the maps. The original Famicom Wars had no plot at all. Battalion Wars II (aka BWii) * Totsugeki!! Famicom Wars VS in Japanese (2008 Wii) note Developed by Kuju Entertainment.Battalion Wars * Totsugeki!! Famicom Wars in Japanese (2005 Nintendo GameCube) note Developed by Kuju Entertainment.Advance Wars 1+2: Re-Boot Camp (2023 Nintendo Switch) note Developed by WayForward Technologies.Advance Wars: Days of Ruin * Advance Wars: Dark Conflict in European languages, and Famicom Wars: Lost Light in Japanese (2008 Nintendo DS) Club Nintendo DSiWare exclusive in Japan.Advance Wars: Dual Strike * Famicom Wars DS in Japanese (2005 Nintendo DS). ![]() Advance Wars 2: Black Hole Rising (2003 Game Boy Advance).Super Famicom Wars (1998 Super Famicom)Īdvance Wars note Game Boy Wars Advance in Japanese.Every entry also offers multiplayer, with latter games allowing up to four players to do battle on versus maps. It's basically Fire Emblem, only with modern war weapons, and with less influence of a Tactical RockPaperScissors (not coincidental, since Intelligent Systems created both series). Depending the map, victory is achieved through either capturing the enemy base or eliminating all enemy forces. ![]() Using your various unit squadrons, including infantry, tanks, artillery, bombers, etc., you attack the units and capture the areas controlled by your opponent. In the games, the player takes the role of an army's commanding officer (usually of a country called Orange Star), with the goal on any given map being to defeat an opposing CO. A majority of the series' entries are developed by Intelligent Systems, with a number of other installments being created by Hudson Soft (the final three Game Boy Wars games), Kuju Entertainment ( Battalion Wars games), and WayForward Technologies (the remake of the GBA entries). The Nintendo Wars series note better known as Famicom Wars in Japanese and Advance Wars internationally is a series of military Turn-Based Strategy video games produced by Nintendo that began in 1988.
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